


My nu 3d project still in progress.....
Hi, Router here. Got past my lack of productivity state and.. Now that I'm back, don't expect me to get back to drawing any sooner though. Because apparently I got into another art-related hobby... Just kinda lost interest in drawing.
imagi Router-Jax
Title: Funky Town - MoeMoe base
Media: 3Ds Max 2009, Photoshop CS3
Background: ..Dolls! D: Thing is, I've been eye-ing on Pinky St. and wishes of how I could have a plethora of those toys but as you may know me I'm cheap, and would rather get things for free. And therefore, out of these 'lewd' thoughts I get this idea of creating my own lineup of toys. This series will feature androgynous polygons that can be set apart from one another with different hair & headgear models, and customized textures. In a way, they're kinda like bearbricks+pinky street. Barely customized molds, different paintjobs=different toys 8D
The up side of it being 3D is that it's fully articulated and can be posed as you want. That said, I'm looking forward to creating scenes when I've created more doll customizations & background items for these dolls to interact with. It may not seem like a very productive hobby as it is but at least it's a good start. I assure you it'll look great when there are hundreds of customizations of these things. Plus, at least I get to familiarize working with 3D workfiles.
To be honest, actually I've always wanted to get into customizing toys as hinted above, just never got to it because I don't have the money & that my hand is shaky. Both of which is never a problem with digital files. Hence this sudden indulgence I should have realized sooner.
Also, about the logo, while I designed it myself I had to use a font by someone who goes by the name Ben Balvanz because I don't know how to create my own fonts lol.
Nothing ever comes to produce whenever I try to come up with something these days, feels like a curse is riding on me. Based on what I came up with the past few stuffs I draw, it's kinda scary how they diverse greatly in style. Maybe I really do have a problem about not being sure of what I really want of late. I'm fine going either way, but this couldn't possibly mean any good to my personal art life. I'm always there for people, but at the same time I lost personal importance in direction & reason. Maybe I should become a monk, or maybe a volunteer in charity works. Which reminds me.. Maybe I should look up a charity based group over at Deviantart. If I can't draw for myself(let alone for money) might as well do it for helping people out.
Still, here's what I did a REAL while back. As most of my stuffs, this one got abandoned just as the line art stage's finished
Title : Military Wimmins
Media : Mech Pencil, Artline Tech Pens
Background : Back when, I missed doing things Range Murata style. So here's what I did leisurely.. Until I became bored of imitating somebody else's style and decided to ditch this. Also note the whack background work. Told you, I wasn't really serious on this one.
Hi, Router-here.
Breathtaking imagery. I haven't attempted to do that for the longest time. It's really true when people say it's easy to get lost in this world, especially in one's own cause. Probably the reason behind my lack of productivity is this, I got too lost with the world and then at one point I don't know where to go anymore. I sat procrastinating in an attempt to recover my lost cause. And so, I decided to go with the often twisted imagery that always recur in my mind. Something I never could go wrong with.
The result? Immediate appreciation by people like how it used to be. I never realized, but apparently the things I have in mind when made physical are always breathtaking sights at least to one particular type of people. I'm getting a feeling that I could never wrong with this, not that the failed animation project isn't based on this either, but in addition to this I'd rather take on something which workload is believable for me to take on amidst life's dramas while being consistently productive at the same time.
Imagi: Router-Jax
He said after indulging in AE he realized that anyone trained in it can eventually do this just as well as anyone well-trained can, with it being mostly technical based. Unlike playing guitars, where gifted people tend to have the upper hand than those who are merely trained but without being gifted. Because that's what art is like.
It's the same as in my case. You see, animating is mostly technical-based(unless you're the key animator that is) since most of the process involve knowing where and when to commit illusion of movement of a predetermined design of an object.. Can't comprehend? Well, very technical then it is.
Not to belittle it, you see unlike illustration, animations are mostly done with image quality that's usually considered mediocre in the illustration business. But, just so that it can be made possible for animation(or repeated imagery to induce illusion of movement). It may be though to pick up at first, but anyone without skill when properly trained in this area can do it. This is why you see some animators regardless of 2D/3D expertise, while can excellently animate, can't really draw/illustrate.
Now, I'm feeling like it'd be a waste of gift. I can certainly illustrate better than what I could with the animated models that I created. Animating someone else's designs? I'm not so much into that. Maybe I'd rather become an illustrator rather than an animator after all. Either way, well, at least that means more job opportunity for me.
Well let's cut the talk. Here are 3 line arts that I unconditionally, unwillingly did throughout trying to work with that animated project which in the end, only lasted 3 scenes out of 30.. Maybe I'd post that later here too. Though all these failures aside, I am working on an illustration that only seem to get better regardless of me having abandoned illustration for almost over a year. Will post that one on the next post.
Background : Last Bronx? http://www.gametrailers.com/user-movie/last-bronx-intro-movie-saturn/243779#comment_head_text Yeah, that though being mediocre, is a really underrated game based on the Sega Saturn. Despite being forgotten, it's important not only in the Saturn, but in the whole gaming industry. Why, it's one of the first 3D fighting games to implement motion capture. The other being Soul Edge. Also, I also think it's given an unfair treatment given that it's one the few games which premise is actually interesting, plus you get quality opening AMV and animated endings for every characters you finish with. And the character designs are all so cool just as they are lovable and unforgettable. I like them all, but here you see Last Bronx's Yoko getting appreciation here.. Only her though.
The rest of it, I lost interest of soon after.
Imagi: Router-Jax
Title : Sky Strider
Media : 2B Traditional Pencil, Unipin pens.
Background : This, has got to be the coolest thing that I ever dropped. It's based on the idea of parkour/free-running gone competitive. Since PK/FR doesn't compete, another faction is born known as the Sky Striders. They get on tv, they start to dress up, some sky strider play dirty on others, etc. etc... That's the stuff.
Imagi: Router-Jax
Title : Temple Guardian
Media : 2B Mecha Pencil, Unipin pens.
Background : This was when I lost motivation. With mmorpg themes in mind, I decided to draw something detailed like I used to.. Which I got bored of eventually.
There's no point of drawing something so detailed if you can't replicate it later. Unless if you consider it a certain kind of fine art piece, but that's a poor excuse.
As you can see, I lost focus at a certain point of this where a certain texture doesn't align correctly on its specific plane.
Not that it looks bad overall, but I just don't like it for the reason explained on paragraph 2.